Sup, story guy here. I must say that this project has really given me the tiny giddies. Joking aside, I really how it came out. From the good balance of challenge from the undead enemies to the puzzles it worked out quite nice. But also for the lore to be spread out for others to find really lures in the lore junkie if they exist somewhere on this site. However, just a small wittle issue and it's the health. Specifically how when you go back to the main menu and re-enter the first level, the health is not back to the right amount it should be. Minor thing aside I'm really proud on how this turned out to be.
Thank you very much! I just pushed an update that should fix the health issue, and hopefully fix any weird text issues that might make it not show the whole of the lore/tooltips in the box on certain browsers/monitor resolutions.
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Sup, story guy here. I must say that this project has really given me the tiny giddies. Joking aside, I really how it came out. From the good balance of challenge from the undead enemies to the puzzles it worked out quite nice. But also for the lore to be spread out for others to find really lures in the lore junkie if they exist somewhere on this site. However, just a small wittle issue and it's the health. Specifically how when you go back to the main menu and re-enter the first level, the health is not back to the right amount it should be. Minor thing aside I'm really proud on how this turned out to be.
Thank you very much! I just pushed an update that should fix the health issue, and hopefully fix any weird text issues that might make it not show the whole of the lore/tooltips in the box on certain browsers/monitor resolutions.
And look at this guy, being a great game developer already. You take the time to accept constructive criticism and fix some "bugs" in the game.